Quote:
Originally Posted by Skarg
Except you left one out: there is also an option for figures that moved TWO hexes or less, to sling ready weapons and ready other weapons.
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LOL, no matter how many times I look at these rules I always find something strange and new. I can't remember we have ever run it like that. We always just used to do a half move and Ready a Weapon. Cool.
On second thought, I don't really like the rule though. Why should I only be able to move 2 hexes, why not a half move or a 1 step? Why 2?!? Not exactly logical. We don't have an MA payment system for actions. So no matter my MA, I can still only move 2 and only for this particular action. I always assumed that the crawl 2 hexes were for the purpose of getting away from someone's engagement zone if you started your movement underfoot. But I see no special reason for the Ready a Weapon 2 hex move limit.
Good catch Skarg!