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#1 | |
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Join Date: Jul 2008
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Quote:
The damage table does imply a point of peak efficiency. However, I would hesitate to assume that damage corresponds to energy. Yes, that is questionable.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#2 |
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Join Date: Oct 2010
Location: earth....I think.
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Doubling your ST score quadruples your BL. Thus twice the distance because you are applying twice the amount of energy than before.
ST 10 is BL 20, ST 20 is BL 80. |
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#3 | |
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Join Date: Aug 2004
Location: Wellington, NZ
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Quote:
Also, weights under BL would be the more common things to be throwing in a non-supers game, so that should be where the system actually makes as much sense as possible, and it doesn't. Something like [BL]/[Object weight] x 5 yards, capped at ST x 5 yards (numbers made up, subject to reality testing, etc.) would make more sense. Then adjust them for 2-handed throws, time taken, run ups, only caring about distance rather than trying to hit something, and so on.
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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| Tags |
| damage, force, physics, size, strength |
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