Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-22-2019, 01:38 PM   #10
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: RPM] Learning the system

Quote:
Originally Posted by GarenLiLorian View Post
Generous of your GM to let you save someone from Sarin gas with lesser effects!
My account was a bit compressed. What we saw was:

Two guys talking. One walks over to a small wooden building, unlocks the door and starts to open it. A humanoid figure springs out, bears him to the ground, and starts ripping his throat out. There's a small explosion in the building, and hissing and bubbling noises.

The other guy runs towards this, and falls over twitching and vomiting. By this time we were thinking of gas, and a PC advanced, holding his breath, but was affected anyway. Being quite tough, he was able to retreat, but was clearly in need of drastic help.

The magic was: Lesser Sense Matter with range to get some idea of what the gas was told me "semi-complex organic molecule, with phosphorus and fluorine." I used that for Lesser Destroy Matter with radius to turn it into some molecules that were much less poisonous, and avoid the other characters getting poisoned. The character is a high-school science teacher, feels that Greater effects should be required to transmute elements, and there didn't seem like time for a Greater working.

As a player, I'd recognised the symptoms of nerve gas poisoning, from a WWII CoC scenario run by the same GM, but the character hadn't had a chance to just yet. However, she then got to make a Diagnosis roll and catch up. That meant that after a quick energy refill, I could do the Lesser Strengthen Body to make the victim immune to that substance, after which we retreated a hundred yards or so to consider what to do next.
johndallman is offline   Reply With Quote
 

Tags
monster hunters, ritual path magic, rpm


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:06 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.