Quote:
Originally Posted by Joseph Paul
I am building scenarios where PCs will be shot at from beyond 1/2D or TS's 600 yard range and notice the thermal bloom in their hyperspectral goggles and must decide on racing that round to the nearest cover or grabbing the bad guy as a human shield... So what would you do about that?
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So smart bullets aside, what are you doing with dodging
dumb projectiles? Against single shots that you can see being fired more than a second out, I'd think a target willing and able to move would be almost incapable of
failing to dodge. Even an automatic spread would be mostly hopeless.