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#11 |
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Join Date: Dec 2017
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This general design concept is clearly a favorite of yours, but I have long wondered how they survive in play. A combatant with low ST, moderate to low adjDX and no obvious way to fend off an attack is very vulnerable. Any missile weapon attack, pole weapon charge or melee attack by a moderately high adjDX combatant will have a good chance of putting an end to such a character before they get their first action.
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