Quote:
Originally Posted by Plane
Maybe it's more feasible if using the Ritual Magic system where prereqs are ignored and instead there's just a huge basic penalty?
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There are few if any situations where Ritual Magic is a good answer. Enchanting is definitely not one of them. The Enchant Spell has 10 prereqs and so has a -10 penalty.
Rituial Magic might do alright for dabblers who want to be able to cast a lot of simple spells at around 12 but for any sort of specialist standard Magic will make that specialization cheaper.