|
|
|
#8 | |
|
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
|
Quote:
If the Basic Set is a bit much to get to grips with all at once, you might want to download GURPS Lite, which is free, easier to digest, and won't lead you astray, although it doesn't have all the options of the full Basic Set. Before you start building a character, you need to talk to your GM, to get guidance on point budget, optional rules and so on. Your question on weight has an easy answer: pick a weight that seems plausible to you, since it doesn't actually affect very many things. The rules answer is: having picked a height, you also need to pick an ST score, and then look at the table on p. 18 of the Basic Set. That gives you height and weight ranges for modern humans by ST, and 5'10" allows you to be anywhere between ST 9 and ST 13. You'll probably be Average build, rather than Skinny or Overweight, and you can pick a weight out of the range for your ST. A sniper needs as high a Guns (Rifle) skill as you can afford and the GM will let you have. That's a DX-based skill, and so is Stealth, also vital for snipers, so you will want to have an above-average DX. You also want to have above-average ST (for carrying equipment), IQ (because you'll also need IQ-based skills), and HT (for surviving in a hostile world). All that means you probably can't afford to have any of these stats far above average, but that depends on your point budget.
__________________
The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
|
|
|
|
| Tags |
| characters, gurps, infinite worlds, post-apocalyptic war, setting |
|
|