Re: Woodsman Problem?
Yeah, I think it makes sense to let Area Knowledge do that, if the area knowledge is about the outdoors at that location. It could also apply to at least some aspects of survival in a location that happens to be very similar, if the GM thinks so.
Hobgoblins and other races who might learn talents but average below human IQ might also have some more lower-IQ talents. I know a TFT GM who made a whole set of primitive talents just for hobgoblins.
Woodsman seems to apply to all terrain types.
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