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Old 10-09-2019, 04:48 PM   #23
ericthered
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Default Re: [Psionics] [Space] Psi Trek - Worldbuilding

Quote:
Originally Posted by Prince Charon View Post
Some sort of Modular Abilities variant (probably under Meta-Psi)?
I'd hesitate to use modular abilities. An alternate attack method is probably more feasible. But in the end the test is if it does the things you want it to (burn through, stun, kill) and doesn't do the things you don't want it to.

Quote:
Originally Posted by Daigoro View Post
My suggestion would be to go with standard tech lasers and blasters, and then have some big scary psychotronic guns as special limited devices with related drawbacks. Otherwise you'll have to come up with a reason for why there's a divergence from the "default techpath" and laser guns are used.
I think diverging from the ultra-tech weapons progression is a feature in this case. "lasers" are distinctly not star trek.
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