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Old 10-06-2019, 10:58 PM   #1
Fred Brackin
 
Join Date: Aug 2007
Default Re: [Spaceships] How should a large station... duck?

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Originally Posted by Ulzgoroth View Post
(If you don't mind being unsubtle, putting a big opaque cloud of satellite/statite objects around the
Put those things around the megastructure you're trying to hide. Then make the shielding items out of very transparent glass or plastic and fill them witha m ix of hydrogen with a little helium and maybe some traces of methane and/or ammonia.

From a few light years away you might look like a gas giant. :)
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Old 10-06-2019, 11:33 PM   #2
DataPacRat
 
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Default Re: [Spaceships] How should a large station... duck?

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Originally Posted by (E) View Post
What about using the robotic miners as tugs?
Scale issues. A SM+12 robo-miner/tug is around the size of one of the Pyramids; the station is around the size of the entirety of Egypt.


In case it might affect anyone's thought processes, I'm planning for the plot to be set a long time after this station was built, after several pre-industrial civilizations have risen and fallen internally. I want to heavily lean on the tropes of exploring the unknown, at several scales: not knowing what will be found inside the station, outside the station, and possibly even within the main characters if I can manage that level of subtlety. If I can get away with it, a more physics-compliant version of Dungeon Crawl Classics.
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Old 10-06-2019, 11:51 PM   #3
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Join Date: Jul 2014
Location: New Zealand.
Default Re: [Spaceships] How should a large station... duck?

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Originally Posted by DataPacRat View Post
Scale issues. A SM+12 robo-miner/tug is around the size of one of the Pyramids; the station is around the size of the entirety of Egypt.
True, but I did note the was up to a billion tons of robo-miners, so if a large percentage could be used at once it might help (slowly). But equally there could be a number of reasons why it wouldn't work.
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