Re: Suggestions for Mass Combat…?
I think the important things about any skirmish or mass combat system in TFT are that it:
1) be compatible with the rest of the game, in tone, basic rules structure, look and feel of material components, etc.
2) be very fun all by itself, as a game within a game.
For these reasons, I'm not a fan of either highly abstract rules for just getting to a result (no fun), nor of resolving with existing different games and porting the outcomes back to TFT. I think the issue should be addressed with a new, hopefully short and punchy, set of rules. Basically, a game with the structure and heft of Melee but aimed at skirmish combats.
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