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Old 09-16-2019, 11:48 AM   #4
Varyon
 
Join Date: Jun 2013
Default Re: Magic and Hard SF

You’ll really need to decide exactly what you want “ki” to be able to do - and indeed if Basic Magic is what you want to use for it (Spells as Powers, as previously mentioned, works well here - see Chinese Elemental Powers and Sorcery). For an otherwise hard science setting, you may want to define magic as a sort of physical phenomenon and only allow it to manipulate the world in certain ways, rather than allowing the default grab-bag Magic normally falls into.
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magic, rules modification, science fiction, setting building


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