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Originally Posted by David Johnston2
I note that one flaw with the latter character is that he can't attack without putting himself in arms reach of his foe. Also there's the teleportation nausea issue.
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Among other issues, like no, rational, GM would allow such an abusive power combination.
Quote:
Originally Posted by David Johnston2
I also question whether limited range on your warp is worth 20%. Warp is limited by the skill roll.
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Range Limit is a valid Limitation for Warp, see
Characters, pg 99.
Quote:
Originally Posted by David Johnston2
But all that is beside the real point which is that all you are saying is that MM makes complicated power designs cheaper. We already know that.
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Uh, pretty much. Yeah.