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#1 | ||
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Join Date: Jul 2019
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Sorry... last questions I promise. You all have been a great help!
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If the Wall blocks it, the binding and DR increase still triggers? In addition with Power Parry rules (P.168) it states Quote:
If the enemy attacks me in C,1 there is no way for the wall to interpose and still offer me protection (It is 1 yard thick). Does that mean that the wall would interject only 2 hexes away or more? Or would the wall still try and trigger at close combat and fail? |
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#2 | ||
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Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Ack! It changed while I was responding, have to start over.
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Okay, for this, I would allow the wall to form between both of you, and you'd both take knockback from the strength of the wall. No damage from the wall forming, but you'd be potentially knocked away from each other. Involuntary movement. This could still be really, really bad. |
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#3 |
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Join Date: Feb 2016
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Another possibility would use Link. For example, you could link a reflexive Detect (Hostility) with an Affliction that causes Ecstasy, allowing you to disable a hostile attacker before they even attack. Another possibility would be to link a reflexive Detect (Hostility) to an Innate Attack that produces a Wall. For example:
Detect (Hostility; Cosmic, No die roll required, +100%; Link, +10%; Reflexive, +40%; Reliable +10, +50%) [30] plus Small Piercing Attack 15d (Area Effect, 16 yards, +200%; Link, +10%; Persistent, +40%; Selective Effect, +20%; Switchable, +10%; Wall, Rigid, +60%) [198]. The result is an attack that automatically activates whenever its linked ability detects Hostility but is capable of being switched into an active roll. When it is switched on, it forms a 48 square yard shape as determined by its user, with each square yard with a DR 45 and HP 7, that last for 10 seconds. |
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#4 | |||
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Join Date: Aug 2018
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That's kinda strange because usually it just means something along the lines of being able to freely activate them in the higher of their two activation times rather than the sum of them. If a passed hearing means automatic sight, then what other success rolls could be ignored through a link? Quote:
1 Ready + 1 Ready = 1 Ready for linked non-attack advantages and 1 Attack + 1 Attack = 1 Attack for linked attack advantages is the most basic form of link. For attack + non-attack you might also think of that as maneuver+maneuver. "Attack" and "Ready" both have 1 step so they're compatible enough, but if you get into realms like All-Out Attack it begins to get questionable: you can normally not go up to 1/2 your move when taking a Ready, so should you be able to do an AOA and still activate a "Ready" ability? Same concern with Concentrate, which is also limited to 1 step (like Ready) and not higher amounts like attacks. If you've linked things that take different second-length to activate, I would think you would use the greater of the two. Such as if one attack took 2 maneuvers to use and another took 1, using them linked should take 2 rather than 3, but not 1? Or perhaps on the 1st second you launch the quick attack and that counts as 1 second of prep towards the other longer attack which launches the next second? So even if you had sense (free) and attack (1 sec) linked, wouldn't it still cost you an attack to react? Attacks can't be reduced to 0-time free actions. If that's the case, should the link do something else like avoid needing to make an attack roll and have the sense roll count as the attack roll, similar to a hearing success counting as an automatic sight success? [QUOTE=AlexanderHowl;2280556] Another possibility would be to link a reflexive Detect (Hostility) to an Innate Attack that produces a Wall. For example: Quote:
Mechanically though, for it to work you basically have to aim a 'cancellation beam' at the target to halt the effect. I think mages/sorcerers have a version of this with "No Die Roll Required" and infinite skill/range since they don't have to roll to cancel their Afflictions/Spells. |
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#5 |
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Join Date: Feb 2016
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Sorry, I meant Selectivity.
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#6 |
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Join Date: Aug 2018
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Instead of what, Selective Effect?
If you're using that to turn off the "Link" enhancement, that's pretty much the same as taking Link +20% except you also could turn off other enhancements if you wanted... From that angle, I actually don't know why anyone would take Link+20 if they could take Link+10 Selectivity+10... |
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#7 |
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Join Date: Feb 2016
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No, instead of Switchable (which is inappropriate for an Innate Attack). Selective Area lets you choose who to effect with the wall. Yes, I agree about Link.
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| Tags |
| affliction, rapid fire |
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