Quote:
Originally Posted by GranitePenguin
I have the same love/hate relationship with Rolemaster. The deadliness of the systems promote the RP part of RPG. Fighting is the tactic of last resort, because you are likely to get killed if you do. Roleplaying your way out of a situation is a better option if possible, and IMHO makes for a much more interesting game. If all you want is a hack-n-slash HP-fest, this isn't necessarily the right choice to accomplish that.
|
The difference with Rolemaster is that character creation is a major undertaking in that game. The mismatch between investing hours in a character then dying in 10 minutes is a near-fatal flaw in the system. At least TFT doesn't have that problem.