|
|
|
|
|
#1 | |
|
Join Date: Jul 2019
Location: Cali
|
Quote:
Heroic games are for heroic players. TFT has always been the mortal game for 'normal' players who don't actually EXPECT to survive a heavy crossbow bolt to the chest. Just the shortage of healing type magic lays out the mortality and realism of the system from day one. It's also what makes TFT awesome for decades now, and for decades to come. |
|
|
|
|
|
|
#2 | |
|
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
|
Quote:
__________________
GranitePenguin Ogre Line Editor |
|
|
|
|
|
|
#3 | |
|
Join Date: Jan 2018
Location: Cidri (exact location withheld)
|
Quote:
|
|
|
|
|
|
|
#4 |
|
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
|
Man, you aren't kidding about that. That was so excessive our first sessions used to be "character gen parties" because there was no way you were going to play that first day. I actually wrote a program back in 92-93 to do a lot of the heavy lifting, which is just insane.
__________________
GranitePenguin Ogre Line Editor |
|
|
|
![]() |
|
|