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#1 |
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Join Date: Aug 2004
Location: Wellington, NZ
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I think the "+4 for a stationary target" is actually a 3e thing. The closest 4e has is the instruction to use a +4 to hit when throwing a grenade, etc. at the ground (B414, box). As a 1-yard hex is SM-2 for length +2 for shape for a net SM+0 it follows that the +4 to hit is, as in 3e, for attacking an absolutely stationary object. In 3e it was also used to attack an unaware person, but in 4e that's covered by Telegraphic Attack (or, pre-MA, by taking three Evaluates).
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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#2 | |
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Join Date: Jun 2006
Location: Helmouth, The Netherlands
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Quote:
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#3 | |
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Join Date: Aug 2018
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Do you remember which 3e book had the +4 to hit stationary?
Quote:
If there's an error in the rules, it's that the +4 for Telegraphic Attack probably should stack with Evaluate. If a perk lets you combine AOA:Strong and Mighty Blows, a perk sounds right to combine these too. Dungeon Fantasy 11 both pg 11 (Dirty Fighting) and 35 (First Strike) have some similar ideas with perks to hit the unaware better. |
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| Tags |
| brawling, default, karate, punch, stationary target |
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