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#6 |
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Join Date: Feb 2005
Location: Berkeley, CA
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Preference for easy or difficult healing depends mostly on the type of fights you find interesting.
If healing is difficult to obtain, the difference between "we won while taking 2 damage" and "we won while taking 4 damage" actually matters, which makes the easy fights seem important. On the other hand, fights with a real chance of losing are pretty well limited to once per adventure, because even if you win you're so beat up you can't go onward. If healing is easy to obtain, those easy fights become boring trash fights that it's tempting to just elide over, but you can actually have multiple hard fights per adventure. Thus, if you like multiple hard fights per adventure, you want easy healing. On the other hand, if you find 'how can I beat this group without taking any net damage' an interesting challenge, you want harder healing, and if you are fine with only one fight per adventure you don't much care. |
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