Quote:
Originally Posted by FeiLin
First up, a straight-forward question: is it possible to fire identical weapons of different batteries at the same time without multitasking penalties?
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I see no reason why they couldn't be fire-linked, even if there aren't explicit rules to allow them to do so.
Quote:
Originally Posted by FeiLin
Secondly, do missiles only do "normal" damage? They would logically be ex and/or burn, also with some AD, but I couldn't find that info about missiles.
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They are entirely impact weapons, without a significant explosive payload (they might have something akin to such to allow them to be used as proximity warheads) - largely because in space you can get up to sufficiently high relative velocities that your impact alone exceeds the power of any comparable mass of conventional explosive. They simply do crushing damage. Do note that when
not used as proximity warheads, they have a (2) Armor Divisor.