Quote:
Originally Posted by weevis
I completely agree!
I just ask them to tell me what they want to do in plain language, then I translate that to rules. If they aren't sure what to do, I say "what would you do if someone was attacking you in real life?" This has worked so far.
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This hasn't worked as well for me. My new players often forget options available t them and get frustrated when they don't plan things in a way that benefits them the most. Having the flash cards out lets players flip through them to make sure they can do what they think they can on their turn.