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#1 | |
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Join Date: Mar 2018
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#2 | ||
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Join Date: Jun 2018
Location: Durham, NC
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Awesome post. This is exactly what I hoped to see.
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#3 |
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Join Date: Jun 2018
Location: Durham, NC
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So far no one has come to the defense of Slow Movement and Confusion spells. Maybe there really is no good use for these. Certainly not enough to justify taking a spell slot.
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#4 | |
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Join Date: Nov 2018
Location: Florida Peninsula, Earth, Sol Sytem
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__________________
The first rule of GMing "If you make it, players will break it" |
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#5 | |
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Join Date: Dec 2017
Location: London Uk, but originally from Scotland
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I also allowed it to stun or temporarily blind an opponent to allow the Wizard to slip past or get away, so it was useful for more than just combat. |
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#6 | |
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Join Date: Jun 2018
Location: Durham, NC
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Even against a 3 hex giant it seems to much to pay (6 initially, 3 per turn, thus 9 ST cost to get 2 hexes more distant for the first movement). Assuming you can spare the 9 ST, how long can you maintain this? Maybe against a high ST single hex sized foe this is a good spell. (Bear, Troll, etc). Lower ST foes are better dealt with Sleep, Freeze, Rope or even Trip. Trip for that matter can handle the high ST foes and has an immediate useful affect. |
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#7 | |
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Join Date: Dec 2017
Location: London Uk, but originally from Scotland
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#8 | |
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Join Date: Jun 2018
Location: Durham, NC
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I too prefer Melee & Wizard over ITL. Depending on your friends sometimes you have to play ITL. As a side topic: do you run Mage Sight at a continuation cost of 1ST/turn (Wizard) or 1ST/minute (ITL)? Does any one else have spells they find lacking? |
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#9 |
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Join Date: Dec 2017
Location: London Uk, but originally from Scotland
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In the old rules it was 1ST/Turn in both Wizard and AW, I didn't realise AW had changed. To be honest, 1 turn is enough to scan a room or a creature/object so I never saw it cast in a continued manner.
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#10 |
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Join Date: Oct 2015
Location: New England
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A court wizard with sufficiently high IQ can cast Confusion discreetly in a diplomatic meeting to enormous effect.
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