Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip > The Fantasy Trip: House Rules

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-21-2019, 04:53 PM   #16
MikMod
 
Join Date: May 2019
Default Re: For SJ, where's the Move and Defend and option?

Quote:
Originally Posted by RobW View Post
The problems is that RAW your available options are determined by your engagement status at the time your turn comes to move.
Are they though? The rules seem pretty clear that it is only how much you have moved which limits which options you can choose from - any other initial conditions for an option are not mentioned at all.

Example. Bolg is engaged by two goblins, front and rear. They're quick and the one in front doesn't fancy tasting Bolg's sword and disengages. The one behind him takes fright and decides to move away as well. All Bolg has done this turn is face one of the goblins. Then he sees another goblin taking aim at him with a hefty looking crossbow. Are you saying that he cannot dodge? Because he started this turn engaged...?

Or what about Elthionel who is happily walking through the forest at two hexes a turn when a goblin drops on him and suddenly he is in HTH. Are you saying he cannot attempt to draw a dagger in his action, because he was disengaged and not in HTH at the start of the turn?
MikMod is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:52 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.