Quote:
Originally Posted by Tywyll
Thanks for that. I really appreciate it.
We ended up going with DT2 afterall...the rooms seemed more interesting then DT1 (this room has three goons, this room has a bear, snooozzzeeee). They ended up wrestling the fire elemental last night. They really suffered because they didn't bring any caster but one warrior with a couple of defensive spells. I ended up letting potions count as wine skins to help them out (one even tried to pee on it rather than throw a potion...I forced him to 'ready' his 'weapon' but of course it didn't do any good :D ).
We only got lost and mixed up twice playing through it...
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Cool! - For the first time through, getting mixed up only twice is a victory in and of itself.
I know they're quintessential TFT modules, but the Death Tests are among my least favorite (I know - I'm a heretic). Sadly, my favorites (Treasure of the Silver Dragon and GrailQuest) still languish with MetaGaming.
If you haven't already, check out The Sorcerers Manor by Dark City Games. It's free, short, and more interesting from a story perspective (IMHO) than the Death Tests.
Of course the recently published (in PDF) TFT Adventures on Warehouse23 are available, and already designed to be game mastered.