Quote:
Originally Posted by JazzJedi
But for added realism, I also think that low HT does affect Singing and Wind Instruments especially. Having high HT isn't much of a bonus in my experience, but I've seen older musicians whose health degrades suddenly struggle to play or sing. So maybe the base musical attribute is equal to the lower of 10 or HT. That would cover that.
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Charge lots of fatigue when playing and people with poor health and low fitness will struggle pretty quickly. Your suggestion is a bit like weapons' Min ST stat, and if you were really into detail you could have a different Min HT stat for each instrument, something like a xylophone might have a fairly low Min HT, and a heavy brass or wind instrument that requires a lot of wind and has to be carried could have a relatively high Min HT.