|
|
|
|
|
#1 |
|
Join Date: Dec 2017
|
Great question. I think a strict application of RAW would be that you take fire damage every time one of your hexes enters a fire hex, and so the highest total applies. On the other hand, if you are trying to make a rational ruling you might also note that a 1 hex figure that simply stands for a full turn in a fire hex takes 4, so you might cap the damage at 4.
A related question: should you apply armor or natural protection once to the total, or to each 2 point wound? I would say the latter. |
|
|
|
|
|
#2 |
|
Join Date: May 2015
|
Yeah, I treat each hex of the multi-hex figure as a single figure for fire damage purposes, both for the damage and the protection.
Though sometimes it also makes sense to give a higher protection rating... e.g. a giant's boots might protect against small enough fires like leather armor. |
|
|
|
|
|
#3 |
|
Join Date: May 2019
|
|
|
|
|
![]() |
|
|