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Old 05-09-2019, 10:04 AM   #7
warhorse11h
 
Join Date: Aug 2018
Default Re: Combo Spells

I stole and adapted this spell from another game. While it is not specifically what you are describing, it is close.

Orbs of Colorful Lights (S) Caster creates an orb of glowing colored light that moves to the target creature like a missile spell. On impact with the creature, the Orb of Colorful Light can have any number of effects that can be mixed and matched depending on your stage of intellect. The table below shows the effects available to a wizard with a given IQ. Thr orb's color determines the special damage or special effect that it will have. You can select any color available as long as it is less than or equal to your IQ. Damge will always be the highest version you know. Cost to cast is 2 ST in any form.
8 White 1-2 +2 Damage vs humanoids. Target is Tripped as spell
10 Red 1-2 +2 Damage vs animals. Dazzle number of turns equal to damage
12 Orange 1-1 +2 Damage vs Undead. Confused as if hit by spell of value equal to damage
14 Yellow 1 +2 Damage vs magic users. Clumsy as if hit by spell of value equal to damage
16 Green 1 +2 Damage vs Magical Beasts. Slow move number of turns equal to damage
17 Blue 1 +2 Damage vs elementals. Stop number of turns equal to damage
18 Indigo 1+1 +2 Damage vs Giants. Freeze as hit by spell for turns equal to damage
19 Violet 1+1 +2 Damage vs Dragons. Avert in effect vs caster for turns equal to damage
20 Black 1+1 +2 Damage vs Demons. Weakness as spell at value equal to damage
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