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#8 |
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Join Date: Jul 2018
Location: Near Milwaukee, WI
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Thoughts out of the blue (I should be working, but it's lunchtime, and that got me thinking about Ghouls for some reason...)
It's a bit of a complication, but I would allow a Physiker or Master Physiker make the 2nd save (4/IQ for regular or 3/IQ for Master) instead of the victim - allowing medical treatment to help. I'd also have the victim lose ST per hour and change over when they die, then build ST back up to their Ghoul-Max over time. So, the parasite basically does a "revival" on the victim, just with the parasite in control after that. This allows a wealthy victim to suck down healing potions until they get to a Physiker or a Wizard with the Cleansing spell. Add in some Ghoul-modified internal organ being valued for Alchemists (Ghoul Pituitary gland, perhaps), and I can see a city where the poor are plagued by Ghouls, and the elite allow it (and even promote it) so the organs can be harvested. Especially if the city is divided into a well-protected "wealthy" section and a larger section for the lesser mortals. And there could be Ghoul Infection Parties so the nobility and their favorite slaves/craftsmen/concubines can become immune. Except the banished alchemist has found a way to remove immunity, and needs a group of adventurers to sneak into the city and pour his concoction into the reservoir.... Last edited by malchidael; 05-03-2019 at 12:44 PM. Reason: changed "wealth victim" to "wealthy victim" |
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