Horror 80 mentions the Headless Horsemen as specialized ghosts but doesn't appear to actually stat them...
One problem I can see with using "Independent Body Parts" is that this also allows your arms/legs to detach and fight independently and I'm not sure how to prevent that.
Given that the "Detachable Head" modifier (horror 15) treats wherever your sentience isn't located as an ally, I think Cowrie's idea of designing them as allies to begin with (and just ignoring Detachable Body Parts altogether) makes sense.
Quote:
Originally Posted by David Johnston2
Dullahan: Unkillable 3 (Achilles Heel Detached Head), Pararadar. Clairvoyance and Clairaudience, location always at head -80% (blind and deaf if out of range)
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Zombies 54 allows the "fatal flaw" for Supernatural Durability to be specified as a Headshot, so allowing that to be defined as an Achilles Heel for Unkillable seems to make sense if treating them as a collective unit.
If they're being defined as allies, then maybe the body could have a Dependence on the Head and die (or lose its Unkillability) if separated from it?