Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 04-22-2019, 10:44 PM   #1
Jaware
 
Join Date: Aug 2015
Location: Everywhere and Nowhere
Default Re: Hit location Sub-Table question. (And pectorals Question)

Fair indeed. I'd recommend them. Instant armor at least. If your into low tech anyway. Saves a headache lol.

Pectorals in this one is a piece of armor that protects the vitals from the front. And they have a chance of protecting the upper chest, area 9. It costs a % of cost and weight,much like lowtech.

It makes sense. Super useful if enemies (or PC's) are targeting vitals a bunch.

For example, the smallest pectoral is a 1in6, 5%, and -1 penalty.

Meaning a hit to the vitals gives it's Dr (whatever it's made of) and whatever Dr your vitals are normally protected by. If you get hit in the upper chest, (area 9 on Random hit location etc) it has a 1/6 of protecting with it's full Dr. Targeting the upper chest and trying to miss the pectorals is a -2 to attack negatatijg it's dr, and a -8 to Target chinks vitals.

It costs and weighs 5% of the equivalent torso armor.

Last edited by Jaware; 04-22-2019 at 10:49 PM. Reason: added example
Jaware is offline   Reply With Quote
Reply

Tags
armor, chinks, hit location, low tech, pectoral


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:55 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.