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#2 |
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Join Date: Apr 2019
Location: 'Straya (big island in the pacific)
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Id suggest trying thier ST, DX and IQ as is .. with IQ maybe compare average mammal/reptile/bug IQ in TFT
for each extra hex in size (over 1 hex), add +5 ST compared to GURPS for MA, find something similar in TFT and use that MA for armour, maybe 1 or 2 hits for fur, and maybe size in hexes (x2) for heavily armoured animals (like turtles, rhino, dinosaurs etc) for damage, Id look at the BH table for PCS, and add maybe their size in hexes as a bonus to damage animals with horns, or other natural weapons, or multi-hex carnivores, add one extra die damage round up adds of +4 to a whole die instead and that will probably be close enuf for TFT purposes :) Last edited by mark hill; 04-17-2019 at 11:55 AM. |
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