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#11 |
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Join Date: Dec 2017
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Playing a solo module cooperatively is a good suggestion.
Another is to change up the scenario to add another element to game play. Some things I like to do with Melee/Wizard - Use the MH tiles (terrain side 'up') to create a complex landscape for your battle - Play 'capture the flag' instead of 'murder everyone'. When I do this, people are naturally allowed to murder each other as an incidental part of game play, but you win by returning the opponent's flag/totem/whatever to your side - Combine the last two ideas for a wild and wooly game of maneuver and strategy - Do standard team combat, but let each side choose teams from a caste of wild combatants in addition to the usual fighters and wizards: a small dragon; a giant; a gargoyle; a little pack of 3 wolves; a troll; etc. |
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