Quote:
Originally Posted by JLV
In fact, to be totally honest, I think Steve should get rid of the term "IQ Points" as well -- simply state that when creating a new character, the character receives 500 x IQ XP and may spend on Talents/Spells as they like prior to the start of the game. The rules specify the cost of spells for non-magic users, and the cost of skills for magic users, so there's no difficulty there. Then none of this confusion would even crop up.
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TFT players frequently complain about arithmetic though - I think telling them to multiply IQ by 500 and then spend 500 per talent point, etc., seems liable to confuse people, while I don't think the lack of a consistent term for talent points is particularly confusing people.
Also, I think 500 XP per talent point is a crazy amount except for its intended purpose of pushing the abilities of very experienced characters. Saying they start with 0 XP, and can increase an attribute for 100 XP, but they start with 4000 to 8000 XP in talents, to me just shines a brighter light on how the game needs a non-XP way to learn talents.