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#1 |
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Join Date: Nov 2008
Location: Yukon, OK
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Yeah, GURPS Space is mostly about campaign building, GURPS Traveler and GURPS Prime Directive are specific settings, and the Spaceships series is about the ships. Though some books have related rules such as the Merchant book covering mercantile rules.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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#2 |
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Join Date: Aug 2007
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To clear this up somewhat Spaceships 1 is the corebook with shipbuilding and a mapless combat system. Spaceships 3 has a mapped combat system and Spaceships 7 has components for weird ships (like the TARDIS).
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Fred Brackin |
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#3 |
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Join Date: Feb 2005
Location: Berkeley, CA
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I would note that tactical space battles wind up not being terribly interesting. The rules for cinematic space combat in Spaceships 4 may help spice things up.
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#4 |
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Join Date: Dec 2018
Location: Hirakata, Osaka, Japan
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#5 |
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Join Date: Dec 2018
Location: Hirakata, Osaka, Japan
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OK, thank you. I'll definitely want Spaceships 3 then.
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| Tags |
| combat, eve online, sci-fi, space, star trek spaceships |
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