Re: (DF) Minimum Points for a Dungeon Delver?
Let me preface this by saying that we generally run lower point games because we like the farm-boy does good games and we run longer arcs. Our fantasy games are not dungeon-tactical, rarely do they involve caves or treasure chests with traps on them. We also run mostly 3-4 player games.
Most of our fantasy games are 75 pt characters with -40 Disadvantages and -5 Quirks. We generally don't allow Munchkin characters so in that 75pts you have to have some professional skill support. Judging from other posts this probably seems very low but it makes the fear of mortality very present and it makes you have to make serious sacrifices for abilities like Luck or Combat Reflexes. It also gives you a very satisfying character arc in a 20-game campaign, starting as a foolish towny who can barely survive an encounter with a pack of wolves to a hero that has taken down a cult of werewolves plaguing the kingdom.
|