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Old 04-02-2019, 05:31 PM   #9
oldwolf
 
Join Date: Oct 2018
Default Re: When Can a Character Disengage?

Quote:
Originally Posted by Skarg View Post
Yes, and that word "move" means "act" (as in "your move, Bob" - that is, when you actually choose what to do and do it, during the Action phase), not that you are supposed to remember the engagement state at the time the figure got to move during the Movement phase.

It is a tragic typo, which gets repeated in the new ITL, because it causes a lot of confusion.

If you play it literally as meaning you're supposed to remember whether you were engaged at the start of your movement, and have that determine what you can do when it's your time to act, it will create all sorts of silly unintended effects, undermine logical cause and effect, etc.
Based on what you are saying:

It seems to me that almost all the confusion could be eliminated if the following three sentences and their equivalents throughout the rules:

A figure which is not engaged with an enemy when its turn comes to move may perform any one of the following options:

A figure which is engaged with an enemy when its turn comes to move may perform any one of the following options:

A figure may execute one option each turn, may not mix actions from different options, and may have different options depending on whether it is engaged, disengaged, or in HTH when its turn to move comes. During a turn, a player may change his mind about a figure’s option, if that figure has not yet acted, and that figure did not move too far to allow taking the new option.

Were changed to read:

A figure which is not engaged with an enemy when its turn comes may perform any one of the following options:

A figure which is engaged with an enemy when its turn comes may perform any one of the following options:

A figure may execute one option each turn, may not mix actions from different options, and may have different options depending on whether it is engaged, disengaged, or in HTH when its turn comes. During a turn, a player may change his mind about a figure’s option, if that figure has not yet acted, and that figure did not move too far to allow taking the new option.

The problem arises from the fact that during a turn, each player has their turn come up twice. Once to have a chance to move and later to have a chance perform an action. The words "to move" in these three sentences put unwarranted weight on decisions made when a player takes their movement turn.

A simple official addendum making this change would probably be a good idea.
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