Move, Charge Attack and polearms
If you move 3 or more hexes in a charge attack against someone with a spear in one hand they will get a +2DX to hit and roll 2D instead of 1D damage against you.
However, in the RAW, if you run up into the same hex but have gone more than half your MA you have not made a charge attack, you have simply moved. The spearman no longer gets the +2DX nor does he get the extra die of damage if he hits. Now admittedly it means you wont get an attack that turn but if you are using significant armor, say chainmail, and a tower shield, reducing the spearman to 1D damage is well worth it.
It strikes me this is not in the spirit of the rules and that movement of 3 or more hexes that ends in the spearman's front hexes should give the spearman his DX and damage bonuses. Even if the RAW only says he gets it facing a "charge attack". Does that seem to make sense?
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