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#7 | |
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Join Date: Nov 2008
Location: Yukon, OK
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Quote:
You can Move towards the subject and keep grabbing new lengths of leather. Also a Wait and grab or Retreat to maintain the tautness. And if they are faster or surprise you it helps them get free. Whips are IMO over powered in GU<RPS, but hey there cool.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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| Tags |
| entangle, martial arts, whip, whip! |
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