Quote:
Originally Posted by Refplace
I know that seems severe, but in my admittedly limited experience I found unentangling harder than entangling and entangling harder than striking. SNIP
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I don't have anything against that ruling. It's pretty much what I would have rolled-and-shouted.
Your explanation emphasizes another deficiency in the whip rules though. The knot only stays in place because the whip is taut. This is consistent with the rule that you can only hold someone immobile for as long as the lariat/whip is taut, but the rules say keeping it taut requires a Ready maneuver each turn. It seems like Ready maneuvers would be a newb way of keeping on the pressure. The target could just take a move action to close with the whip user, and unless the whip user can reel in their whip at a rate of meters-per-second equal to the target's move, the pressure is off. Instead, the whip user aught to take move actions, dragging the victim behind them. That way the victim has to try to keep up, and will probably fall or be pulled over. In any case, the pressure stays on. I've seen this featured in westerns, though I don't recall which ones. The rules don't allow it, but could easily. Another candidate for house-ruling.