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#11 | |
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Join Date: Aug 2004
Location: Pacheco, California
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Quote:
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-HJC |
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#12 |
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Join Date: Dec 2017
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I like my zombies strong as all get-out. This is what makes them scary!
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#13 |
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Join Date: Aug 2004
Location: Pacheco, California
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Note that TFT zombies are not undead nor are they creatures (like say elementals are).
They are instead a form of (temporary) enchantment. If you want to scare the players then have their goblin sorceresses dropping ordinary zombies with a snap of her fingers (You do have a goblin sorceresses with exactly this spell to deal with a certain annoying lizard, no?) and then have some fungus zombies shamble up.
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-HJC Last edited by hcobb; 02-13-2019 at 10:50 AM. |
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#14 | |
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Join Date: Aug 2004
Location: In the UFO
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Quote:
Zombie (T): Lets wizard reanimate a corpse to create an undead servant.
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Is love like the bittersweet taste of marmalade on burnt toast? |
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#15 |
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Join Date: Aug 2004
Location: Pacheco, California
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Zombies are actually "Magical Creatures" as per page 85 and not "Intelligent Monsters" (page 80) with the actual undead.
I.e. a Dragon or Ghoul won't be stopped by a pentagram while an Apep or elemental will, right? Compare Zombie(T) vs Create/Destroy Elemental(S). Remove Thrown Spell will disenchant any zombie.
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-HJC |
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#16 |
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Join Date: Dec 2017
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Exactly; Avert and Remove Thrown Spell can serve as the TFT equivalents of turning/destroying undead. (of course they do other things as well, but they get this job done).
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