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Old 03-06-2019, 07:16 PM   #29
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Disads: the Second Best CP Deal in GURPS

Quote:
Originally Posted by Kax View Post
The munchkin is the player that has taken the enemy without checking with the other players or, possibly, the GM.

The way I'd play it if that ever got past character generation is that the other PCs would get a bonus CP for getting drawn into someone else's enemy every time it triggers. This would only count for an enemy big enough to challenge the party, of course, but the point is to cover that circumstance.

From the first post, 'Enemy, very powerful, all the time' is going to get old very quickly and the other PCs are likely to want to take it out of the picture. So the PC with the enemy either buys it off or down with all earned points, or the enemy gets him on his own and takes him out.
Hm, why would any GM let in a character without checking it out?
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