Quote:
|
I'm also not sure where you are getting the "Ogre reducing INF in an entrenchment comment costing an extra movement," there's nothing like that in the rules that I can find. What rules are you looking at? An Ogre is not going to care about a ditch.
|
It’s in 15.03.05: “For scenarios using the Ogre map, i.e., ramming rules instead of overrun rules, entrenched infantry are not reduced when an Ogre first enters their hex. The Ogre may spend an additional MP to remain in the hex and reduce the infantry normally.” Based on this precedent, it seems likely a revetment would have a similar effect.
Quote:
|
6.07.1 refers specifically only to 6.05 and 6.08 when it describes "as if it were an Ogre Mark I." Neither of these has anything to do with ramming multiple units. Specifically, it does NOT reference 6.01.1. A SHVY gets only one ram.
|
I don’t agree. While it’s true that rule 6.01.1 is not referenced neither is rule 6.02, 6.03, or 6.04 all of which (probably) apply to the SHVY as well. In the absence of a specific rule stating the SHVY is limited to a single ram, I would say 6.01.1 applies.