Quote:
Originally Posted by YankeeGamer
I haven't played GURPS in some time, but this is, to me, the essence of generating a character in any game system, or when writing a story. Once you start to feel that you know her, you can start working on numbers.
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Well, sometimes. For some of my
other players, they like to build from a template concept or from a particular mechanical bit that intrigues them. ("What kind of backstory would give me Post-Combat Shakes and Intolerance (Wizards)?" "I want a dude with Berserk and Two-Handed Axe/Mace-24. Everything else is just gravy." Etc.)