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#14 |
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Join Date: May 2015
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Oh yeah, missile spells are the thing that now in the new rules do specify a minimum damage, explicitly listed under each spell.
As for wizards not killing themselves, your system is rather GURPS-like, and the side-effect for brawls is nice. It has been a very common house-rule for people to say that wizards don't die unless actual damage is enough, and just pass out when fatigue + damage is enough. |
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