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Old 02-19-2019, 07:39 PM   #12
warhorse11h
 
Join Date: Aug 2018
Default Re: Attribute Bloat 'Re-Deux'

Quote:
Originally Posted by TippetsTX View Post
What are some of the ways that you long-suffering GMs dealt with high attribute parties back in the day? Specifically when individual stats hit 15, 16 or more?
A variety of things were done.

1) A character who has ceased to be fun to play gets killed off. Usually on a suicidally dangerous quest. Happened with my favorite character and some of his friends. Somewhere in that version of Cidri there is a hoard of magical items and treasures, but it has a few more guardians.

2) He retired to his estates or to run his businesses or control of his fiefdom. After that, he might sponsor a group of new adventurers and outfit them to do his bidding, but took no active part in play. (NPCstatus).

3) They ascended (either taken to a higher plane by a deity, or whatever) or welcomed into the ranks of the Mnoren. Either way, they went away and their character sheet got wadded up or framed, depending on how his player felt about him.
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