Quote:
Originally Posted by David Bofinger
I agree the RAW say you can't bandage people unless you have Physicker. But it probably isn't very realistic. Even a bad job of bandaging is probably preferable to leaving the wound open, slowly bleeding, perhaps getting worse as muscles around it are used.
I guess one way to look at it is that the default assumes amateur bandaging, and if there's no bandaging for some reason then it really ought to be worse than that, but nobody is mean enough to enforce it.
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Er... well... in GURPS actually I prefer to use a version of the mega-evil detailed multi-wound bleeding rules from Roleplayer & 3e Compendium, where every wound can bleed, and after a big combat there's a whole side-game of "triage the battlefield" and then yes, unskilled people can attempt to help stop bleeding. Also GURPS has a First Aid skill and we sometimes add a Bandaging skill that's even easier.