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#7 |
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Join Date: Aug 2004
Location: Pacheco, California
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Here is a strange revision:
A weapon may be enchanted to deliver the effects of a missile spell as a melee attack and therefore bypassing reverse missiles and spell shield. Immunity to the the missile spell still subtracts the same number of dice. The limitations are that when enchanting a Wizard's Wrath Strike weapon the form of the strike (tk,fire or lightning) must be selected at enchantment time and that these weapons are self depowering. They leak one of the five points per die needed to power them per minute and can not be recharged with fatigue or mana. Instead keep a running total of the physical damage the weapon does (leaking one of these hit points inflicted per minute) and when this total reaches the cap of five points per die of enchantment then this time the weapon enchantment also hits as a second attack against the target's armor. At that point the count is reset down to zero to start again on the next attack. Therefore a one die fire battleax is going to do its one die of fire damage on the first and every strike (95% of the time) while a twenty die lightning wrath dagger will rarely if ever trigger.
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-HJC |
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