Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-14-2019, 10:35 AM   #11
JohnPaulB
 
JohnPaulB's Avatar
 
Join Date: Jan 2018
Location: Portland, Maine
Default Re: Attribute Bloat 'Re-Deux'

Quote:
Originally Posted by Chris Rice View Post
As I've said before, one solution to TFTs attribute bloat problem is to have more attributes.
Perhaps you can create a Mini-Me (sort of like Paranoia game) where your duplicate starts out same as the original character. Then you can siphon off your XP to the Mini-Me, building it up like your original character or differently. When your character dies, his "soul" is transferred to the Mini-Me who knows everything your original did before he dies. The Mini-Me is stored at a gated creche and delivered to a local religious institute that deals with this sort of thing.

Attribute bloat would become a thing of the past. Of course, it would wreck havoc with the social institutions.
__________________
- Hail Melee

Fantasy Chess: A chess game with combat.
Don't just take the square, Fight for it!
https://www.shadowhex.com
JohnPaulB is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:01 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.