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#11 | |
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Join Date: Feb 2019
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Quote:
The main change I made was to calculate the Combat Power in the following manner: (ST + adjDX + 2*Armor)/15 This doesn't help of course with the spell effects, but it might be a start like this if you just want to abstract effects: (ST + adjDX + 2*Armor + IQ of highest spell known)/20 Getting more detailed will take more work, but again, maybe its possible to generalize a bit based on overall spell type and/or hex size. |
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