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Old 01-20-2019, 03:03 PM   #35
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Re: Dragon Safari: An adventure for TFT

My rule is:
  1. 32-point starting character plus 500 XP per year.
  2. Put as many possible points into raising attribute totals.
  3. All remaining points go into skill points.
  4. Then find the maximum possible job this character can qualify for under their randomly chosen path.
  5. Allocate attributes to match the job requirements.
  6. Randomly allocate extra attribute points.
  7. Add talents and spells needed for the job.
  8. Randomly determine additional talents and spells with a majority going into career fields.
  9. There is a chance that mana will be taken instead of skill points for wizards with S2+

Should I switch from Evil Steve's exponential attribute costs to my quadratic model?
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