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Old 01-14-2019, 09:22 AM   #1
Anaraxes
 
Join Date: Sep 2007
Default Re: Psionic range

A number of base Advantages have their own idiosyncratic range specified in their text. (e.g., Clairsentience, 10 yards; Scanning Sense varies for every type -- Imaging Radar 200 yds, Radar 2000 yds; Illusion 2 yd radius; etc) Since there's no universal range, not all abilities fall neatly into one of those four classes for the Long-Range modifier in Powers.

If you look at the builds in Psi Powers in the "Statistics" blocks, it seems PK went to some trouble to try to regularize the one-offs by using Reduced Range to knock the range of the abilities based on those Advantages down to 1 yard, or 10, and then using the Psi Range Table to allow other power levels to increase or decrease that range (corresponding to buying off the Reduced Range to increase the range).

There is no universal default range for the rules as a whole. Probably the closest is the IA range, along with Speed/Range modifiers. Those four classes in Powers are basically the four main categories most abilities tended to fall into.

I'd count abilities using the Psi Range Table as the second category (Speed/Range table) for purposes needing that rule, so one level of Long-Range took you up to the Long-Range Modifiers table (miles), and two to "no modifiers". Though you'd probably be better off by deconstructing the ability to remove the range modifiers and rebuilding it with your desired range, rather than having contradictory range modifiers stacked on top of each other and fighting it out.
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